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---
title: "Hero's Journey"
type: concept
tags: []
sources: []
last_updated: 2026-04-30
---
## Aliases
- Hero's Journey
- Monomyth
- Campbell's Monomyth
- 英雄之旅
## Overview
Hero's JourneyMonomyth / 英雄之旅)是由 [[Joseph Campbell]] 在其著作《千面英雄》1949中系统提出的跨文化神话叙事结构。该理论主张全球文化的神话故事遵循一个共同的深层叙事结构——英雄离开日常世界 → 进入超自然领域 → 经历考验并获得力量 → 带着成功归来。
## Structure简化版
### 三阶段
1. **Departure启程**Ordinary World → Call to Adventure → Refusal of the Call → Meeting the Mentor → Crossing the First Threshold
2. **Initiation启蒙**Tests, Allies and Enemies → Approach to the Inmost Cave → Ordeal → Reward
3. **Return回归**The Road Back → Resurrection → Return with the Elixir
### 核心隐喻
- **The Belly of the Whale**:最深的转变时刻,英雄几乎被吞噬
- **The Elixir**:归来时携带的智慧或宝藏
## Application
- [[Christopher Vogler]] 的 Writer's Journey 是 Hero's Journey 的编剧改编版
- 皮克斯几乎所有电影(《玩具总动员》《寻梦环游记》等)都遵循此结构
- [[Academic Narratologist]] 将其作为英雄叙事分析的核心框架
## Relationship to Other Concepts
- [[Three-Act-Structure]]Hero's Journey 是三幕式的叙事内容层,三幕式是组织层
- [[Character-Arc]]Hero's Journey 中的 transformation 对应角色的 want/need/lie/transformation 弧线