Files
nexus/sreweekly/markdown/7/01-clients-are-jerks-aka-how-halo-4-dosed-the-services-at-launch-how-we-s.md
2026-09-12 17:23:01 +08:00

695 B
Raw Permalink Blame History

Clients are Jerks: aka How Halo 4 DoSed the Services at Launch & How We Survived

简介

This article is gold. CatieM explains why clients can’t be trusted, even when they’re written in-house. She describes how her team avoided an outage during the Halo 4 launch by turning off non-essential functionality. Had she trusted the clients, she might not have built in the kill switches that let her shed the excessive load caused by a buggy client.

正文

⚠️ 抓取失败:HTTP 403