Auto-sync: 2026-04-20 12:03
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21
wiki/concepts/Cross-Functional-Leadership.md
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wiki/concepts/Cross-Functional-Leadership.md
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---
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title: "Cross-Functional Leadership"
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type: concept
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tags: [leadership, project-management]
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sources: [project-management-studio-operations, project-management-studio-producer]
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last_updated: 2026-04-20
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---
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## Definition
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Cross-Functional Leadership is the ability to coordinate teams, stakeholders, and disciplines across organizational boundaries to achieve a shared operational or strategic outcome.
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## Core Principles
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- Align goals across functions
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- Communicate clearly with stakeholders
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- Resolve conflicts early
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- Keep execution connected to business outcomes
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## Related Entities
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- [[Studio Operations]]
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- [[Studio Producer]]
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- [[The Agency]]
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||||
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wiki/concepts/Liquid-Glass-Design-System.md
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wiki/concepts/Liquid-Glass-Design-System.md
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---
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title: "Liquid Glass Design System"
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type: concept
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tags: [design-system, apple, visionOS, ui-design]
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---
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## 定义
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Apple visionOS 26 的核心设计系统,提供半透明材质,能够适应光照/暗环境和周围内容,创建沉浸式的空间界面效果。
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## 核心特性
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- Translucent Materials:半透明材质效果
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- Environment Adaptation:自适应光照环境
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- Content Blending:与周围数字内容融合
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- Depth Perception:深度感知支持
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## 应用场景
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- 窗口背景
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- 面板和装饰
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- 控件容器
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- 空间小组件
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## 相关技术
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- [[SwiftUI]] glassBackgroundEffect
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- [[visionOS]] Native APIs
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- [[RealityKit]] 渲染集成
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## 相关实体
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- [[Apple]]:设计系统提供者
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- [[visionOS Spatial Engineer]]:设计系统实现者
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wiki/concepts/Operational-Excellence.md
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wiki/concepts/Operational-Excellence.md
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---
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title: "Operational Excellence"
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type: concept
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tags: [operations, continuous-improvement]
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sources: [project-management-studio-operations]
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last_updated: 2026-04-20
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---
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## Definition
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Operational Excellence is the practice of continuously improving processes, controls, and support systems so that operations remain reliable, efficient, and scalable.
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## Core Principles
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- Make workflows predictable and documented
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- Measure performance and spot regressions early
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- Improve reliability through standardization
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- Use automation and knowledge management to reduce friction
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## Related Entities
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- [[Studio Operations]]
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- [[The Agency]]
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wiki/concepts/Process-Optimization.md
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wiki/concepts/Process-Optimization.md
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---
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title: "Process Optimization"
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type: concept
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tags: [operations, efficiency, project-management]
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sources: [project-management-studio-operations]
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last_updated: 2026-04-20
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---
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## Definition
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Process Optimization is the practice of identifying bottlenecks and redesigning workflows to improve efficiency, quality, and reliability.
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## Core Principles
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- Standardize repeatable work
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- Remove bottlenecks
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- Measure outcomes
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- Automate where possible
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## Related Entities
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- [[Studio Operations]]
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- [[Studio Producer]]
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wiki/concepts/Resource-Allocation.md
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wiki/concepts/Resource-Allocation.md
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---
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title: "Resource Allocation"
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type: concept
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tags: [operations, project-management]
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sources: [project-management-studio-operations, project-management-studio-producer]
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last_updated: 2026-04-20
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---
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## Definition
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Resource Allocation is the practice of distributing people, tools, time, and budget across priorities so work can be completed efficiently and with appropriate service quality.
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## Core Principles
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- Match resources to the highest-value work
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- Balance short-term delivery with long-term capacity
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- Track utilization and constraints
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- Reallocate proactively when bottlenecks emerge
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## Related Entities
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- [[Studio Operations]]
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- [[Studio Producer]]
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- [[Project Shepherd]]
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||||
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wiki/concepts/Spatial-Widgets.md
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wiki/concepts/Spatial-Widgets.md
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---
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title: "Spatial Widgets"
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type: concept
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tags: [visionOS, widgets, spatial-computing, ui]
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---
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## 定义
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visionOS 26 的小组件系统,能够集成到 3D 空间中,可吸附到墙壁和桌子并持久放置。
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## 核心特性
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- 3D 空间集成
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- 表面吸附(墙壁、桌子)
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- 持久放置
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- 实时更新
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## 应用场景
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- 信息展示
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- 快捷操作
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- 实时数据
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- 状态监控
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## 相关实体
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- [[visionOS]]
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- [[visionOS Spatial Engineer]]
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wiki/concepts/Strategic-Portfolio-Management.md
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wiki/concepts/Strategic-Portfolio-Management.md
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---
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title: "Strategic Portfolio Management"
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type: concept
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tags: [project-management, strategy]
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---
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## Definition
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Strategic Portfolio Management is the practice of orchestrating multiple high-value projects with complex interdependencies and resource requirements to achieve organizational strategic objectives.
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## Core Principles
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- Align creative excellence with business objectives and market opportunities
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- Manage senior stakeholder relationships and executive-level communications
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- Drive innovation strategy and competitive positioning through creative leadership
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- Ensure 25% portfolio ROI with 95% on-time delivery
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## Key Activities
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- Portfolio health monitoring and strategic course corrections
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- Investment allocation across portfolio tiers (Tier 1: Strategic Priority, Tier 2: Growth Initiatives, Innovation Pipeline)
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- Risk management and contingency planning
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- Performance tracking against strategic objectives
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## Related Concepts
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- [[Resource Allocation]]
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- [[Cross-Functional Leadership]]
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- [[Multi-Project Orchestration]]
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## Related Entities
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||||
- [[Studio Producer]]
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wiki/concepts/TaskListFormat.md
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wiki/concepts/TaskListFormat.md
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---
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title: "TaskListFormat"
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type: concept
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tags: [project-management, tasks]
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sources: [project-manager-senior]
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last_updated: 2026-04-20
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---
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Describes the recommended structure for breaking specifications into development tasks: specification summary, technical stack, per-task description, acceptance criteria, files to create/edit, and references. Tasks should be small (30–60 minute devable) and include clear acceptance tests.
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wiki/concepts/项目章程.md
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wiki/concepts/项目章程.md
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---
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title: "项目章程"
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type: concept
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tags: [project-management, governance]
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date: 2026-04-20
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---
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||||
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## Definition
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项目章程是定义项目目标、范围、成功标准和治理结构的标准化文档模板,是项目启动阶段的核心交付物。
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||||
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## Components
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- Problem Statement:清晰阐述要解决的问题或抓住的机会
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- Project Objectives:具体、可衡量的成果和成功标准
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- Scope:详细的可交付物、边界和排除项
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- Success Criteria:可量化的项目成功衡量指标
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- Stakeholder Analysis:利益相关方分析和沟通计划
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- Resource Requirements:团队组成、预算、时间线
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- Risk Assessment:高层风险和缓解策略
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## Usage
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项目章程在项目启动阶段创建,经 Executive Sponsor 批准后成为项目执行的基准文档。
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## Relationships
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- 定义项目边界和目标
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- 授权项目团队使用资源
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- 建立项目治理结构
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- 为项目成功提供衡量标准
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## Aliases
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- Project Charter
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- Project Definition Document
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wiki/entities/Apple.md
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wiki/entities/Apple.md
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---
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title: "Apple"
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type: entity
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tags: [company, technology, apple]
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---
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||||
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## 定义
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||||
Apple Inc.,全球领先的科技公司,开发 visionOS 空间计算操作系统以及 SwiftUI、RealityKit、ARKit 等开发框架。
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## 角色
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||||
- 平台提供商
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- 框架开发者
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## 核心产品
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- visionOS:空间计算操作系统
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||||
- SwiftUI:声明式 UI 框架
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||||
- RealityKit:3D 渲染和物理模拟框架
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||||
- ARKit:增强现实开发框架
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||||
- Vision Pro:Apple 的空间计算头显设备
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||||
|
||||
## 相关实体
|
||||
- [[visionOS Spatial Engineer]]:使用 Apple 框架的 visionOS 开发专家
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||||
- [[visionOS]]:Apple 的空间计算操作系统
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||||
- [[Vision Pro]]:Apple 空间计算头显设备
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||||
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wiki/entities/SeniorProjectManager.md
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wiki/entities/SeniorProjectManager.md
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---
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title: "Senior Project Manager"
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type: entity
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tags: [agent, project-management]
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sources: [project-manager-senior]
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last_updated: 2026-04-20
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---
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Senior Project Manager is an AI agent personality designed to convert product and site specifications into developer-ready task lists, enforce realistic scope, and retain memory of past projects to inform future task breakdowns and acceptance criteria.
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wiki/entities/Studio-Operations.md
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wiki/entities/Studio-Operations.md
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---
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title: "Studio Operations"
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type: entity
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tags: [agent, project-management, the-agency]
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sources: [project-management-studio-operations]
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last_updated: 2026-04-20
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---
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Studio Operations is an AI agent personality focused on day-to-day studio efficiency, process optimization, resource coordination, and continuous improvement for The Agency.
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## Core Identity
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- **Role**: Operational excellence and process optimization specialist
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- **Personality**: Systematically efficient, detail-oriented, service-focused, continuously improving
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- **Memory**: Remembers workflow patterns, process bottlenecks, and optimization opportunities
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|
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## Key Capabilities
|
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- Design and implement standard operating procedures
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- Identify and eliminate process bottlenecks
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- Coordinate resources across teams, vendors, and systems
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- Monitor operational metrics and drive continuous improvement
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|
||||
## Related Concepts
|
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- [[Process Optimization]]
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- [[Resource Allocation]]
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- [[Operational Excellence]]
|
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- [[Cross-Functional Leadership]]
|
||||
|
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## Related Entities
|
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- [[The Agency]]
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@@ -28,11 +28,14 @@ tags: [project, ai-agents, open-source]
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- [[Deal Strategist]]:销售交易策略智能体,专注于 MEDDPICC 资格认证、竞争定位和赢单规划
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- [[Proposal Strategist]]:销售提案策略智能体,将 RFP 响应转化为制胜叙事,擅长制胜主题开发和竞争定位
|
||||
- [[Sales Account Strategist]]:售后账户策略智能体,专注于 Land-and-Expand 执行、利益相关者映射、QBR 设计和净收入留存
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||||
- [[Studio Producer]]:Studio Producer Agent,资深战略领导者,专注于高层次创意与技术项目编排、资源配置和多项目组合管理
|
||||
- [[Project Shepherd]]:专业项目管理人员智能体,专注于跨职能项目协调、时间线管理和利益相关方对齐
|
||||
- [[Pipeline Analyst]]:销售管道健康诊断与收入预测智能体,专注于管道健康评估、交易速度分析和预测准确性
|
||||
- [[XR Immersive Developer]]:WebXR 沉浸式技术开发专家,专注于基于浏览器的 AR/VR/XR 应用开发
|
||||
- [[XR Interface Architect]]:XR 界面架构师智能体,专注于沉浸式 3D 环境的空间界面设计
|
||||
- [[XR Cockpit Interaction Specialist]]:XR 座舱交互专家智能体,专注于设计和开发 XR 环境的沉浸式座舱控制系统
|
||||
- [[macOS Spatial/Metal Engineer]]:macOS 空间计算与 Metal 渲染工程师智能体,专注于 Native Swift 和 Metal 高性能 3D 渲染
|
||||
- [[visionOS Spatial Engineer]]:visionOS 空间计算原生开发专家智能体,专注于 Native visionOS 空间计算、SwiftUI 体积化界面和 Liquid Glass 设计实现
|
||||
- [[Terminal Integration Specialist]]:终端仿真和 SwiftTerm 集成专家智能体
|
||||
|
||||
## 别名
|
||||
|
||||
43
wiki/entities/visionOS-Spatial-Engineer.md
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wiki/entities/visionOS-Spatial-Engineer.md
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|
||||
---
|
||||
title: "visionOS Spatial Engineer"
|
||||
type: entity
|
||||
tags: [agent, the-agency, visionOS, spatial-computing, apple]
|
||||
---
|
||||
|
||||
## 定义
|
||||
The Agency 项目中的 visionOS 空间计算原生开发专家智能体,专注于 Native visionOS 空间计算、SwiftUI 体积化界面和 Liquid Glass 设计实现。
|
||||
|
||||
## 角色
|
||||
- visionOS 原生开发专家
|
||||
- SwiftUI 体积化界面设计师
|
||||
- Liquid Glass 设计实现者
|
||||
|
||||
## 核心专长
|
||||
- visionOS 26 平台特性
|
||||
- SwiftUI Volumetric APIs
|
||||
- RealityKit-SwiftUI 集成
|
||||
- Multi-Window Architecture
|
||||
- Glass Background Effects
|
||||
- Spatial Layouts
|
||||
- Performance Optimization
|
||||
- Accessibility Integration
|
||||
|
||||
## 技术栈
|
||||
- [[SwiftUI]]:声明式 UI 框架
|
||||
- [[RealityKit]]:3D 渲染和物理模拟
|
||||
- [[ARKit]]:增强现实
|
||||
- [[visionOS]]:空间计算操作系统
|
||||
- Metal:GPU 渲染优化
|
||||
|
||||
## 协作角色
|
||||
- [[XR Interface Architect]]:空间界面架构师
|
||||
- [[XR Immersive Developer]]:WebXR 沉浸式开发专家
|
||||
- [[macOS Spatial/Metal Engineer]]:macOS Metal 渲染工程师
|
||||
|
||||
## 所属项目
|
||||
- [[The Agency]]
|
||||
|
||||
## 局限性
|
||||
- 仅限于 visionOS 特定实现(不支持跨平台空间解决方案)
|
||||
- 仅聚焦 SwiftUI/RealityKit 技术栈(不支持 Unity 或其他 3D 框架)
|
||||
- 需要 visionOS 26 beta/release 功能(不兼容早期版本)
|
||||
26
wiki/entities/visionOS.md
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26
wiki/entities/visionOS.md
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|
||||
---
|
||||
title: "visionOS"
|
||||
type: entity
|
||||
tags: [platform, apple, spatial-computing, operating-system]
|
||||
---
|
||||
|
||||
## 定义
|
||||
Apple 的空间计算操作系统,为 Vision Pro 等空间计算设备提供原生支持,支持数字内容与物理空间的融合交互。
|
||||
|
||||
## 角色
|
||||
- 空间计算平台
|
||||
- 操作系统
|
||||
|
||||
## 核心版本
|
||||
- visionOS 26:最新版本,支持 Liquid Glass 设计系统、Spatial Widgets、SwiftUI Volumetric APIs
|
||||
|
||||
## 关键特性
|
||||
- Liquid Glass Design System:半透明材质,适配光照/暗环境和周围内容
|
||||
- Spatial Widgets:集成到 3D 空间的小组件,可吸附到墙壁和桌子
|
||||
- SwiftUI Volumetric APIs:3D 内容集成、瞬态内容和突破性 UI 元素
|
||||
- Multi-Window Architecture:WindowGroup 管理,多窗口支持玻璃背景效果
|
||||
|
||||
## 相关实体
|
||||
- [[Apple]]:visionOS 开发者
|
||||
- [[Vision Pro]]:运行 visionOS 的硬件设备
|
||||
- [[visionOS Spatial Engineer]]:visionOS 原生开发专家
|
||||
@@ -38,6 +38,8 @@
|
||||
- [为 The Agency 贡献代码](sources/contributing-zh-cn.md) — The Agency 项目的贡献指南,涵盖智能体设计规范、PR 流程和社区参与方式
|
||||
- [UX Architect Agent 设计文档](sources/design-ux-architect.md) — UX Architect 技术架构与 UX 专家智能体设计规范,涵盖 CSS 设计系统、布局框架、主题切换机制
|
||||
|
||||
- [Senior Project Manager](sources/project-manager-senior.md) — Converts specifications into developer-ready task lists, enforces realistic scope, and maintains project memory
|
||||
|
||||
- [Visual Storyteller](sources/design-visual-storyteller.md) — 视觉故事讲述专家智能体,专注于创建视觉叙事、多媒体内容和品牌故事设计
|
||||
- [Whimsy Injector Agent Personality](sources/design-whimsy-injector.md) — 品牌体验趣味性注入专家,专注于为品牌添加个性化和乐趣
|
||||
|
||||
@@ -51,6 +53,8 @@
|
||||
|
||||
- [XR Interface Architect](sources/xr-interface-architect.md) — XR 界面架构师智能体,专注于沉浸式 3D 环境的空间界面设计
|
||||
|
||||
- [visionOS Spatial Engineer](sources/visionos-spatial-engineer.md) — visionOS 空间计算原生开发专家智能体,专注于 SwiftUI 体积化界面和 Liquid Glass 设计实现
|
||||
|
||||
- [Paid Media Programmatic & Display Buyer](sources/paid-media-programmatic-buyer.md) — 付费媒体程序化购买与展示广告智能体,专注于 DSP 平台管理、Google 展示网络、ABM 展示和合作伙伴媒体策略
|
||||
|
||||
- [Paid Media PPC Campaign Strategist](sources/paid-media-ppc-strategist.md) — 付费媒体 PPC 智能体,负责大规模搜索、购物和效果最大化广告系列架构设计
|
||||
@@ -58,6 +62,10 @@
|
||||
- [Paid Media Paid Social Strategist](sources/paid-media-paid-social-strategist.md) — The Agency 项目中的付费社交媒体广告智能体,跨平台覆盖 Meta、LinkedIn、TikTok 等
|
||||
|
||||
- [Paid Media Auditor](sources/paid-media-auditor.md) — 付费媒体审计智能体,系统化评估 Google Ads、Microsoft Ads 和 Meta 广告账户,识别 15-30% 效率提升机会
|
||||
- [Studio Operations](sources/project-management-studio-operations.md) — The Agency 项目中的工作室运营与流程优化智能体,负责日常效率、资源协调和持续改进
|
||||
- [Project Shepherd](sources/project-management-project-shepherd.md) — 专业项目管理人员智能体,专注于跨职能项目协调、时间线管理和利益相关方对齐
|
||||
- [Jira Workflow Steward](sources/project-management-jira-workflow-steward.md) — 交付可追溯性治理智能体,专注于 Jira 关联的 Git 工作流、可追溯提交、结构化 PR 和发布安全分支策略
|
||||
|
||||
- [Paid Media Ad Creative Strategist](sources/paid-media-creative-strategist.md) — 付费媒体广告创意策略智能体,专注于广告文案撰写、响应式搜索广告优化和创意测试框架
|
||||
|
||||
- [Paid Media Tracking & Measurement Specialist](sources/paid-media-tracking-specialist.md) — 付费媒体追踪与测量专家智能体,专注于 GTM 容器架构、GA4 事件设计、服务端标记和转化归因
|
||||
@@ -746,6 +754,10 @@
|
||||
- [Outbound Strategist](entities/Outbound-Strategist.md) — The Agency 项目中的基于信号触发的外呼销售策略智能体,通过购买信号识别和 ICP 定义提升外呼转化率
|
||||
|
||||
## Concepts
|
||||
- [Process Optimization](concepts/Process-Optimization.md) — 通过识别瓶颈和重设工作流提升效率、质量与可靠性
|
||||
- [Resource Allocation](concepts/Resource-Allocation.md) — 在人员、工具、时间和预算之间协调分配资源
|
||||
- [Operational Excellence](concepts/Operational-Excellence.md) — 通过标准化、监控和持续改进实现可靠且可扩展的运营
|
||||
- [Cross-Functional Leadership](concepts/Cross-Functional-Leadership.md) — 跨团队与跨职能协作以达成共享目标
|
||||
- [AWS Config](entities/AWS-Config.md) — AWS 配置审计与合规性服务,记录资源配置变化,支持自动检测和修复
|
||||
- [IAM 用户](concepts/IAM-用户.md) — IAM 持久化身份,主要用于服务账号
|
||||
- [IAM 角色](concepts/IAM-角色.md) — IAM 临时身份,将主体与权限关联
|
||||
|
||||
50
wiki/log.md
50
wiki/log.md
@@ -1,3 +1,38 @@
|
||||
## [2026-04-20] ingest | Studio Operations
|
||||
- Source file: raw/Agent/agency-agents/project-management/project-management-studio-operations.md
|
||||
- Status: ✅ 成功摄入
|
||||
- Summary: The Agency 项目中的 Studio Operations Agent,负责日常工作室运营、流程优化和资源协调,强调标准化、资源管理和持续改进
|
||||
- Concepts created: Process Optimization, Resource Allocation, Operational Excellence, Cross-Functional Leadership
|
||||
- Entities created: Studio Operations, The Agency(更新)
|
||||
- Source page: wiki/sources/project-management-studio-operations.md
|
||||
- Notes:
|
||||
|
||||
## [2026-04-20] ingest | Project Shepherd
|
||||
- Source file: raw/Agent/agency-agents/project-management/project-management-project-shepherd.md
|
||||
- Status: ✅ 成功摄入
|
||||
- Summary: The Agency 项目中的专业项目管理人员智能体,专注于跨职能项目协调、时间线管理和利益相关方对齐,确保 95% 项目按时在预算内交付
|
||||
- Concepts created: 项目章程, 利益相关方分析, 工作分解结构(WBS), 关键路径分析, 风险缓解规划, 变更控制, 质量门, 经验教训
|
||||
- Entities created: The Agency(更新)
|
||||
- Source page: wiki/sources/project-management-project-shepherd.md
|
||||
- Notes:
|
||||
|
||||
## [2026-04-20] ingest | Senior Project Manager
|
||||
- Source file: raw/Agent/agency-agents/project-management/project-manager-senior.md
|
||||
- Status: ✅ 成功摄入
|
||||
- Summary: Senior Project Manager agent personality that converts specifications into actionable developer tasks, enforces realistic scope, and retains project memory. Source page: wiki/sources/project-manager-senior.md
|
||||
- Concepts created: TaskListFormat
|
||||
- Entities created: Senior Project Manager
|
||||
- Source page: wiki/sources/project-manager-senior.md
|
||||
|
||||
## [2026-04-20] ingest | Studio Producer
|
||||
- Source file: raw/Agent/agency-agents/project-management/project-management-studio-producer.md
|
||||
- Status: ✅ 成功摄入
|
||||
- Summary: Studio Producer Agent,资深战略领导者,专注于高层次创意与技术项目编排、资源配置和多项目组合管理,将创意愿景与业务目标对齐
|
||||
- Concepts created: Strategic Portfolio Management
|
||||
- Entities created: The Agency(更新)
|
||||
- Source page: wiki/sources/studio-producer.md
|
||||
- Notes:
|
||||
|
||||
## [2026-04-20] ingest | macOS Spatial/Metal Engineer
|
||||
- Source file: raw/Agent/agency-agents/spatial-computing/macos-spatial-metal-engineer.md
|
||||
- Status: ✅ 成功摄入
|
||||
@@ -290,6 +325,15 @@
|
||||
- Source page: wiki/sources/contributing-zh-cn.md
|
||||
- Notes:
|
||||
|
||||
## [2026-04-20] ingest | visionOS Spatial Engineer
|
||||
- Source file: raw/Agent/agency-agents/spatial-computing/visionos-spatial-engineer.md
|
||||
- Status: ✅ 成功摄入
|
||||
- Summary: visionOS 空间计算原生开发专家智能体,专注于 Native visionOS 空间计算、SwiftUI 体积化界面和 Liquid Glass 设计实现
|
||||
- Concepts created: Liquid Glass Design System, Spatial Widgets
|
||||
- Entities created: Apple, visionOS, visionOS Spatial Engineer
|
||||
- Source page: wiki/sources/visionos-spatial-engineer.md
|
||||
- Notes:
|
||||
|
||||
## [2026-04-20] ingest | CTP Topic 12 Using SES SMTP service terraform module
|
||||
- Source file: raw/Cloud & DevOps/Public-Cloud-Learning-Sessions/03_Terraform/ctp-topic-12-using-ses-smtp-service-terraform-module.md
|
||||
- Status: ✅ 成功摄入
|
||||
@@ -2974,3 +3018,9 @@
|
||||
- Entities created: AWS, Azure, GCP(已有)
|
||||
- Source page: wiki/sources/Cloud-Operating-Model-Key-Strategies-and-Best-Practices.md
|
||||
- Notes: 文件已存在于 manifest 中,本次仅验证内容完整性
|
||||
|
||||
## [2026-04-20] ingest | Jira Workflow Steward
|
||||
- Source: raw/Agent/agency-agents/project-management/project-management-jira-workflow-steward.md
|
||||
- Slug: project-management-jira-workflow-steward
|
||||
- Summary: Jira Workflow Steward is an AI agent specializing in delivery traceability governance, focusing on Jira-linked Git workflows, traceable commits, structured PRs, and secure release branch strategies.
|
||||
- Source page: wiki/sources/project-management-jira-workflow-steward.md
|
||||
|
||||
@@ -26,11 +26,17 @@ AI 开源项目、Cloud & DevOps、Vibe Coding、AI时代个人发展、跨境
|
||||
- Proposal Strategist:The Agency 项目中的销售提案策略智能体,将 RFP 响应转化为制胜叙事,擅长制胜主题开发、三幕式提案叙事和竞争定位
|
||||
- Sales Account Strategist:The Agency 项目中的售后账户策略专家智能体,专注于 Land-and-Expand 执行、利益相关者映射、QBR 设计和净收入留存
|
||||
- Pipeline Analyst:The Agency 项目中的销售管道健康诊断智能体,专注于交易速度分析、管道健康评估和收入预测准确性,将 CRM 数据转化为可操作情报
|
||||
- Studio Producer:The Agency 项目中的 Studio Producer Agent,资深战略领导者,专注于高层次创意与技术项目编排、资源配置和多项目组合管理,将创意愿景与业务目标对齐
|
||||
- Project Shepherd:The Agency 项目中的专业项目管理人员智能体,专注于跨职能项目协调、时间线管理和利益相关方对齐,确保 95% 项目按时在预算内交付
|
||||
- 项目章程:定义项目目标、范围、成功标准和治理结构的标准化文档模板,是项目启动阶段的核心交付物
|
||||
|
||||
- Senior Project Manager:将规格文件转化为开发可执行的任务清单,强调现实的范围设定、每项任务的可实施时间(30–60 分钟)并保存任务清单以支持后续项目记忆与改进
|
||||
|
||||
- XR Immersive Developer:The Agency 项目中的 WebXR 沉浸式技术开发专家,专注于基于浏览器的 AR/VR/XR 应用开发
|
||||
- XR Cockpit Interaction Specialist:The Agency 项目中的 XR 座舱交互专家智能体,专注于设计和开发 XR 环境的沉浸式座舱控制系统
|
||||
- XR Interface Architect:The Agency 项目中的 XR 界面架构师智能体,专注于沉浸式 3D 环境的空间界面设计,关注最小化晕动症和增强临场感
|
||||
- macOS Spatial/Metal Engineer:The Agency 项目中的 macOS 空间计算与 Metal 渲染工程师智能体,专注于 Native Swift 和 Metal 高性能 3D 渲染,支持 Vision Pro 远程沉浸式空间集成
|
||||
- visionOS Spatial Engineer:The Agency 项目中的 visionOS 空间计算原生开发专家智能体,专注于 Native visionOS 空间计算、SwiftUI 体积化界面和 Liquid Glass 设计实现
|
||||
- Terminal Integration Specialist:The Agency 项目中的终端仿真和 SwiftTerm 集成专家智能体,专注于终端仿真、文本渲染优化和 Swift 应用集成
|
||||
- 空间计算(Spatial Computing):一种计算范式,通过将数字内容与物理空间无缝融合,使用户能够与计算机生成的环境进行自然交互
|
||||
- WebXR:W3C 制定的浏览器标准接口,用于提供沉浸式 VR 和 AR 体验
|
||||
@@ -368,4 +374,4 @@ AI 开源项目、Cloud & DevOps、Vibe Coding、AI时代个人发展、跨境
|
||||
- **养虾日记2:让Agent更懂你** — AI Agent 记忆问题的解决方案,通过 self-improving skill + 双层记忆架构 + 每日复盘机制实现 Agent 持续学习和改进,核心价值:错误只犯一次,第二次就知道怎么做对
|
||||
- **不会Gemini的产品经理真的要被淘汰了 | 附保姆级PRD生成指南** — AI 时代产品经理能力重塑,Gemini 赋能 PRD 生成工作流
|
||||
|
||||
- **Obsidian 必装 Skills** — Obsidian 必装的 AI Skills 推荐与配置指南,推荐 9 个核心 Skills(defuddle、obsidian-cli、obsidian-bases、obsidian-markdown、obsidian-canvas-creator、mermaid-visualizer、excalidraw-diagram、tutor-skills、scholar-skill)和 2 个核心插件(claudian、obsidian-agent-client)
|
||||
- **Obsidian 必装 Skills** — Obsidian 必装的 AI Skills 推荐与配置指南,推荐 9 个核心 Skills(defuddle、obsidian-cli、obsidian-bases、obsidian-markdown、obsidian-canvas-creator、mermaid-visualizer、excalidraw-diagram、tutor-skills、scholar-skill)和 2 个核心插件(claudian、obsidian-agent-client)
|
||||
|
||||
47
wiki/sources/project-management-jira-workflow-steward.md
Normal file
47
wiki/sources/project-management-jira-workflow-steward.md
Normal file
@@ -0,0 +1,47 @@
|
||||
---
|
||||
title: "Jira Workflow Steward"
|
||||
type: source
|
||||
tags: [agent, project-management, git-workflow, jira, traceability, devops]
|
||||
date: 2026-04-20
|
||||
source_file: raw/Agent/agency-agents/project-management/project-management-jira-workflow-steward.md
|
||||
last_updated: 2026-04-20
|
||||
---
|
||||
|
||||
## Summary
|
||||
|
||||
Jira Workflow Steward 是 The Agency 项目中的交付可追溯性治理智能体,专注于 Jira 关联的 Git 工作流执行——包括可追溯提交、结构化 Pull Request、发布安全的分支策略和 Gitmoji 提交规范。其核心信念是"如果一个变更无法从 Jira 追踪到分支→提交→Pull Request→发布,工作流就是不完整的"。
|
||||
|
||||
## Key Claims
|
||||
|
||||
- 每个实现分支、提交和 PR 必须映射到一个已确认的 Jira 任务(Jira Gate)
|
||||
- 提交消息必须遵循 `<gitmoji> JIRA-ID: short description` 单行格式
|
||||
- 分支命名遵循 `feature/JIRA-ID-description`、`bugfix/JIRA-ID-description`、`hotfix/JIRA-ID-description` 模式
|
||||
- `main` 保持生产就绪,`develop` 是集成分支;`feature/*` 和 `bugfix/*` 从 `develop` 分支,`hotfix/*` 从 `main` 分支
|
||||
- Gitmoji 选择以 [gitmoji.dev](https://gitmoji.dev/) 为官方目录,新增 Agent 用 ✨ 而非 📚
|
||||
- 提交保持原子化、聚焦和易于回滚
|
||||
- 安全审查对认证、授权、基础设施、密钥和数据处理变更是强制的
|
||||
- Pull Request 对合并到 `main`、`release/*`、大型重构和关键基础设施变更是强制的
|
||||
- 绝不在分支名、提交消息、PR 标题或描述中放置密钥、凭证、令牌或客户数据
|
||||
- 成功指标:100% 分支 Jira 映射、≥98% 提交命名合规、审计追溯 <10 分钟重建
|
||||
|
||||
## Key Quotes
|
||||
|
||||
> "If a change cannot be traced from Jira to branch to commit to pull request to release, you treat the workflow as incomplete." — 核心身份定义
|
||||
|
||||
> "Jira-linked commits improve review speed, release notes, auditability, and incident reconstruction." — Jira 关联提交的价值
|
||||
|
||||
> "The commit message should say what changed, not that you 'fixed stuff'." — 提交消息规范
|
||||
|
||||
## Connections
|
||||
|
||||
- [[TheAgency]] — The Agency 项目的 Project Management Division 成员
|
||||
- [[ProjectShepherd]] — 同属项目管理部门的智能体,互补关系(Project Shepherd 管理项目整体交付,Jira Workflow Steward 管理代码交付纪律)
|
||||
- [[StudioProducer]] — 同属项目管理部门,从战略层面编排项目
|
||||
- [[GitWorkflow]] — 核心概念,Jira 关联的 Git 分支、提交和 PR 工作流
|
||||
- [[CommitHygiene]] — 核心概念,原子化提交和 Gitmoji 规范
|
||||
- [[BranchStrategy]] — 核心概念,功能/修复/热修复/发布分支策略
|
||||
- [[Gitmoji]] — 提交消息的 emoji 标准化规范
|
||||
|
||||
## Contradictions
|
||||
|
||||
- 无直接矛盾。与 [[ProjectShepherd]] 的工作范围互补而非重叠:Project Shepherd 关注项目级交付协调,Jira Workflow Steward 关注代码级可追溯性纪律。
|
||||
57
wiki/sources/project-management-project-shepherd.md
Normal file
57
wiki/sources/project-management-project-shepherd.md
Normal file
@@ -0,0 +1,57 @@
|
||||
---
|
||||
title: "Project Shepherd"
|
||||
type: source
|
||||
tags: [agent, project-management, the-agency]
|
||||
date: 2026-04-20
|
||||
---
|
||||
|
||||
## Source File
|
||||
- [[raw/Agent/agency-agents/project-management/project-management-project-shepherd.md]]
|
||||
|
||||
## Summary
|
||||
- 核心主题:The Agency 项目中的专业项目管理人员智能体,负责跨职能项目协调、时间线管理和利益相关方对齐
|
||||
- 问题域:复杂项目的从概念到完成的全程管理,资源、风险和跨团队沟通协调
|
||||
- 方法/机制:项目章程模板、四阶段工作流程、利益相关方沟通策略、风险缓解规划
|
||||
- 结论/价值:确保 95% 项目按时交付在批准预算内,利益相关方满意度达 4.5/5
|
||||
|
||||
## Key Claims
|
||||
- Project Shepherd 通过跨职能项目协调确保 95% 按时间交付
|
||||
- 为项目章程提供标准化模板,包含问题陈述、目标、范围、成功标准、利益相关方分析、资源要求、风险评估
|
||||
- 四阶段工作流程:项目启动与规划 → 团队组建与 kickoff → 执行协调与监控 → 质量保证与交付
|
||||
- 通过变更控制(Change Control)将范围蔓延控制在 10% 以内
|
||||
- 通过主动问题管理实现 90% 识别风险成功缓解
|
||||
|
||||
## Key Quotes
|
||||
> "Project is 2 weeks behind due to integration complexity, recommending scope adjustment" — 透明沟通风格示例
|
||||
|
||||
> "Identified resource conflict with proposed mitigation through contractor augmentation" — 解决方案导向示例
|
||||
|
||||
## Key Concepts
|
||||
- [[项目章程]]:定义项目目标、范围、成功标准和治理结构的标准化文档模板
|
||||
- [[利益相关方分析]]:识别决策者、项目团队、关键干系人并制定沟通策略的过程
|
||||
- [[工作分解结构 (WBS)]]:将项目分解为可管理任务并建立依赖关系和资源分配的结构化方法
|
||||
- [[关键路径分析]]:识别项目中最长依赖链,确定最短项目完成时间的技术
|
||||
- [[风险缓解规划]]:识别、评估项目风险并制定预防和响应策略的系统化方法
|
||||
- [[变更控制]]:管理项目范围、时间线和预算变更的流程,防止过度范围蔓延
|
||||
- [[质量门]]:交付物验收的检查点和接受标准
|
||||
- [[经验教训]]:项目关闭时的知识捕获和传承
|
||||
|
||||
## Key Entities
|
||||
- [[The Agency]]:开源 AI 智能体集合项目,Project Shepherd 所在的 Agent 集合
|
||||
- Executive Sponsor:项目决策权威和升级点
|
||||
- Project Team:核心团队成员及其角色和职责
|
||||
- Key Stakeholders:所有受影响的利益相关方及其影响/利益映射
|
||||
|
||||
## Connections
|
||||
- [[Project Shepherd]] ← is_member_of ← [[The Agency]]
|
||||
- [[项目章程]] ← defines ← [[Project Shepherd]]
|
||||
- [[利益相关方分析]] ← supports ← [[项目启动与规划]]
|
||||
- [[关键路径分析]] ← enables ← [[时间线管理]]
|
||||
- [[变更控制]] ← prevents ← [[范围蔓延]]
|
||||
|
||||
## Contradictions
|
||||
- 与 [[Studio Producer]] 可能有冲突:
|
||||
- 冲突点:资源分配优先级
|
||||
- Studio Producer 关注多项目组合管理,Project Shepherd 关注单个项目交付
|
||||
- 当前观点:通过关键路径分析和利益相关方对齐确保单项目成功
|
||||
- 对方观点:通过多项目视图优化资源利用率
|
||||
39
wiki/sources/project-management-studio-operations.md
Normal file
39
wiki/sources/project-management-studio-operations.md
Normal file
@@ -0,0 +1,39 @@
|
||||
---
|
||||
title: "Studio Operations"
|
||||
type: source
|
||||
tags: [agent, project-management, the-agency]
|
||||
date: 2026-04-20
|
||||
---
|
||||
|
||||
## Source File
|
||||
- [[raw/Agent/agency-agents/project-management/project-management-studio-operations.md]]
|
||||
|
||||
## Summary
|
||||
- 核心主题:The Agency 项目中的 Studio Operations Agent,负责日常工作室运营、流程优化和资源协调
|
||||
- 问题域:跨团队运营效率、资源分配、支持体系和持续改进
|
||||
- 方法/机制:标准作业流程、资源协调、质量控制、运营指标监控
|
||||
- 结论/价值:通过系统化运营实现高效率、稳定交付和持续优化
|
||||
|
||||
## Key Claims
|
||||
- Studio Operations 通过流程标准化和主动维护维持 95% 运营效率
|
||||
- 通过资源协调、供应商管理和资产追踪优化成本与服务质量
|
||||
- 通过持续改进、自动化和知识管理提升工作室整体韧性
|
||||
|
||||
## Key Concepts
|
||||
- [[Process Optimization]]:识别并消除降低生产力的流程瓶颈
|
||||
- [[Resource Allocation]]:在团队、设备、时间和预算之间协调资源
|
||||
- [[Operational Excellence]]:持续改进与标准化驱动的高可靠运营
|
||||
- [[Cross-Functional Leadership]]:跨职能协作与协调
|
||||
|
||||
## Key Entities
|
||||
- [[The Agency]]:Studio Operations 所属的开源 AI 智能体集合项目
|
||||
- Studio Operations:工作室运营与流程优化专家智能体
|
||||
|
||||
## Connections
|
||||
- [[The Agency]] ← provides_agent ← [[Studio Operations]]
|
||||
- [[Studio Operations]] → supports → [[Operational Excellence]]
|
||||
- [[Studio Operations]] → coordinates → [[Resource Allocation]]
|
||||
- [[Studio Operations]] → improves → [[Process Optimization]]
|
||||
|
||||
## Contradictions
|
||||
- No contradictions detected.
|
||||
28
wiki/sources/project-manager-senior.md
Normal file
28
wiki/sources/project-manager-senior.md
Normal file
@@ -0,0 +1,28 @@
|
||||
---
|
||||
title: "Senior Project Manager"
|
||||
type: source
|
||||
tags: [agent, project-management]
|
||||
date: 2026-04-20
|
||||
source_file: raw/Agent/agency-agents/project-management/project-manager-senior.md
|
||||
---
|
||||
|
||||
## Summary
|
||||
Senior Project Manager agent personality that converts site specifications into actionable development tasks, enforces realistic scope, and retains project memory to improve future task breakdowns.
|
||||
|
||||
## Key Claims
|
||||
- Convert specifications into developer-ready tasks with 30–60 minute implementable units
|
||||
- Quote exact requirements from specs and avoid adding luxury/premium features unless specified
|
||||
- Save task lists to `ai/memory-bank/tasks/[project-slug]-tasklist.md`
|
||||
- Enforce realistic scope and include acceptance criteria for each task
|
||||
|
||||
## Key Quotes
|
||||
> "Quote EXACT requirements (don't add luxury/premium features that aren't there)" — Instruction on spec fidelity
|
||||
|
||||
> "Each task should be implementable by a developer in 30-60 minutes" — Task sizing guideline
|
||||
|
||||
## Connections
|
||||
- [[Senior Project Manager]] — agent identity / entity page
|
||||
- [[TaskListFormat]] — recommended task list structure and acceptance criteria
|
||||
|
||||
## Contradictions
|
||||
- No contradictions detected with existing wiki content at time of ingest.
|
||||
34
wiki/sources/studio-producer.md
Normal file
34
wiki/sources/studio-producer.md
Normal file
@@ -0,0 +1,34 @@
|
||||
---
|
||||
title: "Studio Producer"
|
||||
type: source
|
||||
tags: [agent, the-agency, project-management]
|
||||
date: 2026-04-20
|
||||
---
|
||||
|
||||
## Source File
|
||||
- [[raw/Agent/agency-agents/project-management/project-management-studio-producer.md]]
|
||||
|
||||
## Summary
|
||||
- 核心主题:The Agency 项目中的 Studio Producer Agent,资深战略领导者角色,专注于高层次创意与技术项目编排、资源配置和多项目组合管理
|
||||
- 问题域:创意工作室的战略管理与团队领导
|
||||
- 方法/机制:通过战略组合管理、创意愿景与业务目标对齐、跨职能协作、绩效优化实现工作室高效运营
|
||||
- 结论/价值:将创意卓越与业务成果统一,确保 25% 组合投资回报率和 95% 准时交付
|
||||
|
||||
## Key Claims
|
||||
- Studio Producer 作为执行层创意战略家和组合协调者,负责多高价值项目的复杂相互依赖和资源配置
|
||||
- 通过战略组合管理确保 25% 组合投资回报率和 95% 准时交付
|
||||
- 平衡短期项目交付与长期战略目标,维护执行层视角同时保持运营现实连接
|
||||
|
||||
## Key Concepts
|
||||
- [[Strategic Portfolio Management]]:战略组合管理,多高价值项目与复杂相互依赖的协调
|
||||
- [[Resource Allocation]]:资源配置,创意和技术资源在组合优先级间的规划与分配
|
||||
- [[Cross-Functional Leadership]]:跨职能领导,跨越部门边界的团队协调与战略对齐
|
||||
|
||||
## Key Entities
|
||||
- [[The Agency]]:开源 AI 智能体集合项目,Studio Producer 所属项目
|
||||
- Studio Producer:执行层创意战略家和组合协调者
|
||||
|
||||
## Connections
|
||||
- [[The Agency]] ← provides_agent ← [[Studio Producer]]
|
||||
- [[Studio Producer]] → orchestrates → [[Strategic Portfolio Management]]
|
||||
- [[Studio Producer]] → leads → [[Cross-Functional Leadership]]
|
||||
57
wiki/sources/visionos-spatial-engineer.md
Normal file
57
wiki/sources/visionos-spatial-engineer.md
Normal file
@@ -0,0 +1,57 @@
|
||||
---
|
||||
title: "visionOS Spatial Engineer"
|
||||
type: source
|
||||
tags: [agent, visionOS, spatial-computing, apple]
|
||||
date: 2026-04-20
|
||||
---
|
||||
|
||||
## Source File
|
||||
- [[raw/Agent/agency-agents/spatial-computing/visionos-spatial-engineer.md]]
|
||||
|
||||
## Summary
|
||||
- 核心主题:visionOS 空间计算原生开发专家智能体
|
||||
- 问题域:原生 visionOS 应用开发、SwiftUI 体积化界面设计、Liquid Glass 设计实现
|
||||
- 方法/机制:基于 SwiftUI、RealityKit、ARKit 构建沉浸式空间应用,遵循 Apple Liquid Glass 设计原则
|
||||
- 结论/价值:为 The Agency 项目提供 visionOS 26 平台原生开发能力,支持多窗口架构、空间小组件、性能优化和无障碍集成
|
||||
|
||||
## Key Claims
|
||||
- visionOS Spatial Engineer 专注于 Apple visionOS 26 平台原生开发,不支持跨平台空间计算解决方案
|
||||
- Liquid Glass 设计系统提供适应光照/暗环境和周围内容的半透明材质
|
||||
- SwiftUI Volumetric APIs 支持 3D 内容集成、瞬态内容和突破性 UI 元素
|
||||
- Multi-Window Architecture 通过 WindowGroup 管理支持空间应用的玻璃背景效果
|
||||
|
||||
## Key Quotes
|
||||
> "Focuses on leveraging visionOS 26's spatial computing capabilities to create immersive, performant applications that follow Apple's Liquid Glass design principles." — Agent 定位说明
|
||||
|
||||
## Key Concepts
|
||||
- [[Liquid Glass Design System]]:半透明材质系统,适配光照/暗环境和周围内容
|
||||
- [[Spatial Widgets]]:集成到 3D 空间的小组件,可吸附到墙壁和桌子并持久放置
|
||||
- [[SwiftUI Volumetric APIs]]:visionOS 26 的 3D 内容集成 API
|
||||
- [[RealityKit-SwiftUI Integration]]:RealityKit 与 SwiftUI 的深度集成,包括 Observable Entities 和 ViewAttachmentComponent
|
||||
- [[Multi-Window Architecture]]:WindowGroup 管理空间应用的窗口架构
|
||||
- [[Glass Background Effects]]:玻璃背景效果实现
|
||||
- [[Spatial Layouts]]:3D 定位、深度管理和空间关系处理
|
||||
|
||||
## Key Entities
|
||||
- [[Apple]]:visionOS 平台的开发者,提供 SwiftUI、RealityKit、ARKit 框架
|
||||
- [[The Agency]]:开源 AI 智能体集合项目,visionOS Spatial Engineer 所属项目
|
||||
- [[SwiftUI]]:Apple 的声明式 UI 框架
|
||||
- [[RealityKit]]:Apple 的 3D 渲染和物理模拟框架
|
||||
- [[ARKit]]:Apple 的增强现实开发框架
|
||||
- [[visionOS]]:Apple 的空间计算操作系统
|
||||
|
||||
## Connections
|
||||
- [[visionOS Spatial Engineer]] ← specialized_by ← [[The Agency]]
|
||||
- [[visionOS Spatial Engineer]] ← uses ← [[SwiftUI]]
|
||||
- [[visionOS Spatial Engineer]] ← uses ← [[RealityKit]]
|
||||
- [[visionOS Spatial Engineer]] ← uses ← [[ARKit]]
|
||||
- [[Liquid Glass Design System]] ← implements ← [[visionOS]]
|
||||
- [[Spatial Widgets]] ← implements ← [[visionOS]]
|
||||
|
||||
## Contradictions
|
||||
- 无明显冲突
|
||||
|
||||
## Limitations
|
||||
- 仅限于 visionOS 特定实现(不支持跨平台空间解决方案)
|
||||
- 仅聚焦 SwiftUI/RealityKit 技术栈(不支持 Unity 或其他 3D 框架)
|
||||
- 需要 visionOS 26 beta/release 功能(不兼容早期版本)
|
||||
Reference in New Issue
Block a user