33 lines
1.3 KiB
Markdown
33 lines
1.3 KiB
Markdown
---
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title: "Autonomous Educational Game Development Pipeline"
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type: source
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tags: [OpenClaw, Autonomous Agent, Game Development, HTML5, Pipeline]
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sources: ["https://github.com/duberblockito/elbebe"]
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date: 2026-04-14
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---
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## Summary
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- 核心主题:游戏开发 Agent 全生命周期管理
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- 问题域:如何让单个开发者高效生产 40+ 教育游戏
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- 方法/机制:Agent 自主执行开发队列,Bugs First 策略,7 分钟一个游戏或修复
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- 结论/价值:去中心化开发队列 + 严格设计规则 = 独立开发者高速产出
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## Key Claims
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- "Bugs First" 策略:Agent 必须优先修复 bugs 文件夹中第一个 bug
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- Round Robin 策略平衡不同年龄段内容
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- 每 7 分钟完成 1 个新游戏或 bug 修复
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- 自动更新 CHANGELOG.md、master-game-plan.md、games-list.json
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## Key Concepts
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- [[Bugs First]]:优先修复 bug 再做新功能的开发策略
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- [[Round Robin]]:轮询策略,均衡分配不同类型任务
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- [[Autonomous Pipeline]]:无人值守自动执行开发队列
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- [[HTML5 Game]]:纯 HTML/CSS/JS 开发,无框架,移动优先
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## Connections
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- [[OpenClaw]] ← 运行 ← [[Autonomous Game Dev]]
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- [[Autonomous Project Management]] ← 类似 ← [[Autonomous Game Dev Pipeline]]
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## Contradictions
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- 尚未发现
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